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Aidan Coughlan
Aidan Coughlan
3d Character / Environment Artist / Animator / VFX Artist
Belgrade, Serbia

Summary

Thanks for stopping by, here's a bit about me.

I have been both modeling and animating and producing visual FX for around 21 years now since studying at college (Irish School of Animation, Ballyfermot, Dublin). I have worked both freelance and for animation studios, Treehouse Republic, Brown Bag, Weta to name but a few.

Most recently, I founded Hive Studios in 2020. Here we produce games, create sculpted miniatures for table-top games, create cinematics for film and games.

I also have a lot of experience working in TV and Film. I mainly focus on 3d character / environmet work, especially since we have just started to develop our first game at Hive Studios.

I have a very strong grasp of modeling in 3ds Max, Maya, Zbrush Mudbox also building environments in Unreal Engine and many more programs. I spend a lot of time keeping up with the changes in the 3D industry.

I am a passionate artist and a very focused and driven person

Skills

Art DirectionCompositingEnvironment Design3D Animation3D VisualizationCharacter ModelingDigital SculptingEnvironment ModelingSculptingCharacter Design

Software proficiency

3ds Max
3ds Max
Unreal Engine
Unreal Engine
After Effects
After Effects
Mari
Mari
Maya
Maya
Mudbox
Mudbox
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Quixel Mixer
Quixel Mixer
Quixel Suite
Quixel Suite
Megascans
Megascans
BodyPaint
BodyPaint

Reel

Productions

    • TV Production
      Bottler
    • Year
      2014
    • Role
      Compositor
    • Company
      Treehouse Republic
    • TV Production
      Digger Slade
    • Year
      2014
    • Role
      Environment Artist / Modeller
    • Company
      Brown Bag Films
    • TV Production
      Henry Hugglemonster
    • Year
      2015
    • Role
      Environment Artist / Prop modeler
    • Company
      Brown Bag Films
    • TV Production
      Octonauts Season 4
    • Year
      2014
    • Role
      Character Artist
    • Company
      Brown Bag Films
    • Movie
      Ode to Love
    • Year
      2015
    • Role
      VFX Hair Dynamics
    • Company
      Brown Bag Films

Experience

  • Founder / Lead Artist at Hive Studios
    Belgrade, Serbia
    December 2020 - Present

  • Animation / Game Art Lecturer at SAE Institute
    Oxford, United Kingdom
    May 2016 - December 2020

    I teach 3d modelling, sculpting, texturing for environments and characters at SAE Institute Oxford. I also teach animation and VFX here too.

  • 3d Modeler at Treehouse Republic
    Dublin, Ireland
    March 2012 - December 2013

    Initially hired as and Intern but then taken on full time to creat assets for adverts and tv series.

  • 3d Character Artist at Brown Bag Films
    Dublin, Ireland
    February 2014 - October 2014

    Initially I was hired as an environment artist for an internal development project called "Digger Slade". After this was complete I created many characters for the TV series Octonauts and also created proxy environments. Also worked on environments for Hery Hugglemonster and created assets for it too. I also worked on a short film called Ode to Love